Internal Force Field Array I
Gyrostabilizer II
Gyrostabilizer II
Micro Auxiliary Power Core II
Faint Epsilon Warp Scrambler I
Medium Shield Extender II
Medium F-S9 Regolith Shield Induction
Limited 1MN Microwarpdrive I
200mm AutoCannon II
Expanded Probe Launcher II
200mm AutoCannon II
200mm AutoCannon II
[Empty High slot]
200mm AutoCannon II
Small Core Defense Field Extender II
Small Core Defense Field Extender II
Small Core Defense Field Extender II
~~*****~***~*****~~
So readers, with the recent nerf I had to tweak and hammer different things in to get it to work again... I've been able to maintained my DPS (about 330), the loss of PG and CPU have led to a loss of agility due to the need for the MAPC (T2 isn't needed but it is what I had,) to fit a second medium shield extender, that said it still needed to be down graded along with the DCU, so the tank also takes a hit, but not as big of one as I had though at first but still enough to hurt. CPU is too tight to fill that second utility slot.
I'd like to see a CPU buff per level specifically for fitting a Cloak. NOT a Cov Op mind you, just a regular T1 and T2, maybe add a reduction in speed penalty while cloaked. That would mean not warp cloaks, but stealthy hunting could still work. In w space the cloak is a survival hi-slot for the solo pilot being able to warp off and cloak up is necessary. Cloaking and having some amount of mobility also gives a huge boost to survival. I know most people will say just go YOLO and go balls deep into the fight. BUT sometimes it's smarter to hit then run than to stay and die needlessly.
Notice please readers, I never say I want a CovOp cloak, a reduction to sensor re-calibration or targeting times. I simply want the other cloaks to have a more useful reason to fit for w space. I dunno probably a terribad idea, but still just my thought, otherwise something needs to be addressed about that useless utility slot.
I'd like to see a CPU buff per level specifically for fitting a Cloak. NOT a Cov Op mind you, just a regular T1 and T2, maybe add a reduction in speed penalty while cloaked. That would mean not warp cloaks, but stealthy hunting could still work. In w space the cloak is a survival hi-slot for the solo pilot being able to warp off and cloak up is necessary. Cloaking and having some amount of mobility also gives a huge boost to survival. I know most people will say just go YOLO and go balls deep into the fight. BUT sometimes it's smarter to hit then run than to stay and die needlessly.
Notice please readers, I never say I want a CovOp cloak, a reduction to sensor re-calibration or targeting times. I simply want the other cloaks to have a more useful reason to fit for w space. I dunno probably a terribad idea, but still just my thought, otherwise something needs to be addressed about that useless utility slot.